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Advanced [show]


Everard Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a white and red handkerchief worn on his right side. He is bald on top and has large red tufts of hair around his ears. His blue eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Everard Sutherland, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)15 (+2) 18 (+4)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Navigator. His red hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic, Disease. Bonds: Poor. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Bertram Tinley, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Chrysoberyl (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Patrick Tindall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair reaches down to his waist. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Patrick was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Addict, Shy, Hedonist. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Patrick Tindall, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp. Azurite (8 gp). Freshwater pearl (8 gp).


Social Check DCs


Adelard Haley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is muscular with a powerful set of arms. His black hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Cook, who enjoyed hunting, Adelard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Optimist. Flaws: Impulsive, Insane. Bonds: Nature. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Haley, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his chestnut hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Entrepeneur, Artistic, Philantrophist. Flaws: Disease, Insomniac. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Peter Kimberley, Male Human Aristocrat 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +6

Possessions: 1100 gp. Malachite (9 gp). Peridot (80 gp).


Social Check DCs

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