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Roger Jacobs, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Merchant, who enjoyed hunting, Roger was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up sword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Ugly, Insane. Bonds: Enemies, Religious, Nature. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Roger Jacobs, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)5 (-3) 11 (+0)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: 600 gp. Silver pearl (60 gp). Emerald (1600 gp). Sardonyx (70 gp). Alexandrite (400 gp).


Social Check DCs


Adam Emsworth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His brown hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Adam Emsworth, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 33000 sp.


Social Check DCs


Simon Palomarez, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. His blonde hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Poor, Religious, Enemies. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Simon Palomarez, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Norman Atherton, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His hair is short and brown. His eyes, though not visible through his cowl, are gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and to be a barkeep again

Ideals: Optimist, Artistic. Bonds: Religious, Adventurer, Job. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Norman Atherton, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a green suit, brown shirt, and black tie. He has shaved his head bald. He has gleaming, smiling violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Nicholas was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and regain custody of his daughter

Ideals: Justice, Optimist. Flaws: PTSD. Bonds: Family, Adventurer. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Nicholas Windsor, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 9 (-1)8 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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