Trey Budd, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is greasy and uncared for. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Wymar Appleton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and wears a tan armored body suit, with a simple green line shooting up and back down. His head has been shaved. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Wymar was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his singing dream.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Hubert Hayley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a worn and beaten armor. He has auburn hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Philantrophist, Justice. Flaws: Disease, Insomniac. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 2 Holy water.
Anselm Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Flaws: Antagonistic, Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gomory Wharton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. He wears his silver hair up in a very large beehive style do. His skin is flawless and his violet eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mason father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Logical. Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
