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NPC Generator

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Advanced [show]


Hugh Tenley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Tenley, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Randal Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the large cave and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Opinionated, Impeccable. Bonds: Attractive, Military, Nature. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Randal Copeland, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Freshwater pearl (9 gp). Bloodstone (80 gp).


Social Check DCs


Odo Tickle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has wavy auburn hair. His brown eyes are slightly larger than normal.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: Gifted from a young age, Odo studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and doesn't want to be a miner and was forced into it by his family

Ideals: Extrovert, Gifted. Bonds: Rich, Family, Enemies. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Odo Tickle, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)16 (+3) 9 (-1)6 (-2)
Skills History +5
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Marlowe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet coat over a black low-cut shirt, and a top hat upon his head. He wears a colorful flower in his blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and he is terrified, and will act out of fear

Ideals: Passionate, Artistic. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Odo Marlowe, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Blythe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the old dungeon and found the beat up longbow and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Optimist. Bonds: Attractive, In love, Religious, Nature. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

William Blythe, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp.


Social Check DCs

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