Ralf Walpole, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a custom-built plate barding that's adorned with white lining and desert motifs and is in decent physical shape. He has a small bristly mustache and wavy chestnut hair. This green eyed southerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people
Flaws: Cynical, Racist. Bonds: Adventurer, Mentor, Military. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp. Rich purple corundum (1000 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Melancon, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Fortune-teller business at a young age. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 10 pp.
Alexandre Bristol, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He has done his best to style his brown hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Merchant mother left him crippled. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Disease. Bonds: Attractive, Family, Job, Adventurer. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Lance Ashton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes are violet.
Personality: He has always had a great fascination with Human culture. He is obsessed with his god.
History: He comes from a rich northern family. A gifted student he started as a Shipwright, but he got bored and became a Dyer. He has worked as a Dyer like his mother before him.
Motivation: Someone believes him a fraud; and sabotage a competitor
Flaws: Racist. Bonds: Rich, Religious, Job, Enemies. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Hunter Huxley, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a white and violet handkerchief worn on his left side. He wears his hair in dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 13 years.
Motivation: Wishes to resurrect an old love; and human compassion
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Nature, Job, In love. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 100 gp. Deep blue spinel (200 gp). Amber (40 gp). Blue sapphire (600 gp). Amethyst (40 gp). 1 Minor magic item.
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