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Advanced [show]


Diggory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He is bald on top and has large white tufts of hair around his ears. His violet eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Diggory studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Ugly, Terse. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Diggory Winterbourne, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Balimaar Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Balimaar Ridley, Male Human Wizard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp. Carved bone or ivory statuette (10 gp).


Social Check DCs


Manfred Alston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey deerstalker hat and grey clothes. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Manfred Alston, Male Human Cleric 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)13 (+1) 11 (+0)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp. Red spinel (110 gp). Red spinel (110 gp). Obsidian (16 gp).


Social Check DCs


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean black cloak covering his clean studded leather. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Sculptor, but he was a colossal failure. He then took over the family business and is one of the better Sailor for hire.

Motivation: Retire the richest man in the west; and he feels kind of lost in life

Ideals: Extrovert, Entrepeneur. Flaws: Depressed. Bonds: Religious, Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Roger Blackwood, Male Human Druid 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 10 pp.


Social Check DCs


Charles Tinley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To be a Bounty Hunter again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Tinley, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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