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NPC Generator

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Advanced [show]


Don Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Ugly, Depressed. Bonds: Has a crush, Rich, Adventurer. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Don Brixton, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He is bald on top and has large auburn tufts of hair around his ears. His fierce violet eyes like to dwell on things.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Courier, who enjoyed hunting, Lewis was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Everleigh, Male Human Bard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Deception +4, History +6
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 60 pp. 1 Spyglass. 1 Bullseye lantern. 1 Crowbar. 1 Bullseye lantern.


Social Check DCs


Alex Everly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a pastel and brown robe with the hood down. He has dyed his greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Alex Everly, Male Human Wizard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Patrick Hamilton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After months of barely getting by, Patrick managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Military. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Patrick Hamilton, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)14 (+2) 5 (-3)17 (+3)
Skills Medicine -1, Persuasion +5
Senses Passive Perception 7
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his black hair to look like a famous performer. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Assassin business at a young age. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Optimist. Bonds: Family, Job, Adventurer. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Trey Birkenhead, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. Jasper (50 gp). Sardonyx (50 gp). Star rose quartz (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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