Gunter Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Courier soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Disciplined, Logical. Bonds: Poor, Nature, Job. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (400 gp).
Everard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a fancy grey suit. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are brown and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Military. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Richard Langston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears blue cloth garments or leather armor. He has styled his blonde hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Richard was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist. Bonds: Attractive, Family, In love. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp. Iolite (40 gp).
Lewis Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His eyes are violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Fighting, Athletic. Flaws: Emotional. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: Chalcedony (50 gp).
Richard Marlee, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. His hair, while still mostly silver, has prominent grey streaks. His amber eyes peer out from beneath his deerstalker grey hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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