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Advanced [show]


Chad Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a mace. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Chad's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Chad Hadleigh, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Obsidian (15 gp).


Social Check DCs


Hubert Deighton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his dagger ready. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Gifted. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Deighton, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Giant, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Violet garnet (200 gp). 1 Half-Plate.


Social Check DCs


Frederick Halsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and curly. He has a dull look in his brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Philantrophist, Logical. Flaws: Selfish. Bonds: Religious. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Frederick Halsey, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Intimidation +1
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Weld, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear grey pants and tee shirts, and a wedding ring on his left hand. He has styled his brown hair well, parting it to the left. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: In love, Nature. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Tim Weld, Male Human Fighter 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Ridley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His hair is cut close to his head. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: Anselm hails from a village terrorized by brigands. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his painting dream.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Anselm Ridley, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. White pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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