Patrick Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his crossbow. He is physically well-built. He wears his black hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised by priests from a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Bonds: Family, Has a crush, Religious, Mentor. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 86 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Moonstone (30 gp). Hematite (5 gp). Black pearl (500 gp). Citrine (30 gp).
Dustin Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with violet socks and a vest with buckled shoes. He has moderate length white hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Job, Religious. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 10 pp.
John Compton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large silver tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane, Shy. Bonds: Poor, Enemies. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Randal Davenport, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He now owns his own business.
Motivation: He would like to get married and retire; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Disciplined. Bonds: Immigrant, Poor, Job, Has a crush. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
Possessions: 42000 sp. 1 Minor magic item.
Hunter Allerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. With bright silver hair and a scraggly beard. This amber eyed easterner is not easily forgotten.
Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a orcs raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He wants revenge against orcs; and doesn't want to be a fletcher and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Religious, Enemies. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 sp. Fiery yellow corundum (800 gp).
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