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Advanced [show]


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He wears his brown hair down. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Succubi in disguise. His family was turned out during the war. He and his family wandered west to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the west; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Shane Gresham, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +6, Nature +6
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 3000 sp. Amethyst (120 gp). 1 Minor magic item.


Social Check DCs


Manfred Clifton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light black in addition to tight pants. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a slaver, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Mentor, Enemies. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Manfred Clifton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Bernard Blankley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear white tank tops with tan pants, and sports empty pouches on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes peer out from beneath his wide-brimmed white hat.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Bernard Blankley, Male Human Bard 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 11 (+0)6 (-2)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Celestial, Auran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1100 gp. Bloodstone (20 gp). Alexandrite (500 gp).


Social Check DCs


Manfred Clifton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with black pants. He is physically well-built. His broad hat is riddled with cuts and holes. This gray eyed easterner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Roofer mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to clean up the streets

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Guardian, Rich. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Manfred Clifton, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Home, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Home, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Malachite (13 gp). Aquamarine (1600 gp). Blue quartz (13 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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