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NPC Generator

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Advanced [show]


Roger Braxton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky green painted plate armor. He keeps his brown hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: Roger hails from a village terrorized by goblins. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he feels kind of lost in life

Flaws: Depressed, Shy. Bonds: Attractive, Enemies, Military. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Roger Braxton, Male Human Expert 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Deception +4, Religion +7
Senses Passive Perception 9
Languages Common, Aquan, Giant, Undercommon, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Pacifist. Flaws: Insane, Racist. Bonds: Job, Attractive. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Trym Nibley, Male Human Monk 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)5 (-3) 9 (-1)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Minor magic item.


Social Check DCs


Justin Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his red hair. His fierce hazel eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: He was born the only child of a wealthy merchant. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: Retire the richest man in the north.

Ideals: Justice, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Justin Myerscough, Male Human Fighter 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)6 (-2) 11 (+0)6 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 200 gp. Deep green spinel (50 gp). Chrysoprase (60 gp). Rich purple corundum (400 gp). Smoky quartz (60 gp). Alexandrite (1500 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his blue robe and has his shield always slung over his shoulder. He wears his auburn hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. Clerebold was born on a far western forest where he grew up under the tutelage of his mother, an expert Merchant. He has never given up on his singing dream.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Clerebold Tattersall, Male Human Warrior 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)14 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Arnold Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. His auburn hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Thackeray, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Fiery yellow corundum (1200 gp).


Social Check DCs

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