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NPC Generator

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Advanced [show]


Robert Soames, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a white vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his auburn hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Deep Scion in disguise. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Spy

Voice: German accent

Attributes [hide]

Robert Soames, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp. Chalcedony (30 gp).


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a long golden beard with little hanging trinkets. His amber eyes peer out from beneath his small brown hat.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He was born in a small plains village. A freak accident while working with his Doctor mother left him crippled. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Disease, Depressed. Bonds: Nature. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Milton, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His blonde hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is content; and to settle down with his crush

Flaws: Shy, Selfish. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Hackney, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 40000 cp.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Shy. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Peter Badger, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Nicholas Oakley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Nicholas Oakley, Male Human Adept 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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