Shane Sheldon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His brown hair is matted, messy, and big. His eyes are amber and beady.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To protect his home; and to clean up the streets
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Rich. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1900 sp.
Henry Axton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large grey jacket. His auburn hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Fisher, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Shepherd.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job, Enemies. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Good lock. 1 Climber’s kit. 1 Silk rope.
Shane Brixton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and tan handkerchief worn on his right side. He carries a battered mace and tarnished longsword as well. His blonde hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Stableman, but he got bored and became a Fisher. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting, Impeccable, Optimist. Flaws: Secretive, Mundane. Bonds: Job. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
Randal Benson, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has wavy auburn hair. This gray eyed southerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is terrified, and will act out of fear; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Depressed, Mundane, Fearful. Bonds: Nature. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 sp. 1 Minor magic item.
Wymar Norton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy pastel pantaloons and a yellow scarf. His brown hair is cut short. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Military, Rich. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Rock crystal (70 gp). Rock crystal (70 gp). Emerald (400 gp). Amethyst (100 gp).
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