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NPC Generator

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Advanced [show]


Ralf Presley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor, and carries shortbows. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Ralf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Flaws: Addict. Bonds: Immigrant. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Ralf Presley, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Robert Benson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Robert was born the youngest of three triplets. After coming to the age of reason, Robert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: He is greedy; and marry his brother to traveling adventurers

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Robert Benson, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: 4000 sp. 1 Crowbar. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Heward Browning, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue shirt with thin white vertical stripes and black pants. He wears a wide-brimmed hat to hide his balding. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Hunter, Heward learned a great deal about his father's area of expertise. He worked as a nervous Hunter and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Bonds: Job. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Heward Browning, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Superior lock. 1 Masterwork manacles. 1 Bullseye lantern. 1 Spyglass.


Social Check DCs


Lance Royal, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears red painted combat armor at almost all times. His hair is auburn and curly. He has a dull look in his violet eyes.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has worked as a Dyer like his father before him.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Lance Royal, Male Human Adept 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp.


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He sports a long golden beard, and similarly colored long hair. His amber eyes peer out from beneath his feathered black hat.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Poor, Religious. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Tatum, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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