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Advanced [show]


Arnold Carlyle, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple grey robe with green stripes complete with hood. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Arnold was born the youngest of three triplets. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Flaws: Ugly, Emotional. Bonds: Adventurer, Family, Enemies. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Arnold Carlyle, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Kyle Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green tunic with brown highlights, and long white pants that bunch up around his shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Carter, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Carter again; and he is terrified, and will act out of fear

Flaws: Terse, Antagonistic, Fearful. Bonds: In love, Job. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Kyle Emsworth, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)5 (-3) 16 (+3)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Reid, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His silver hair is cut short with large spiked bangs in the front. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Fearful, Mundane. Bonds: Attractive, Rich, Job. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Tim Reid, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1 Minor magic item.


Social Check DCs


Lewis Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He wears a small hat to cover his moderate length blonde hair. He has a dull look in his green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Attractive, In love. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Lewis Chester, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 5 Acid flasks. 5 Acid flasks. 1 Everburning torch.


Social Check DCs


Diggory Easton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his long black hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He is able to fit into much smaller and tighter spaces than normal.

History: Diggory was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Easton, Male Human Barbarian 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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