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NPC Generator

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Advanced [show]


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with deerstalker hat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Don was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Don Bradshaw, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Wymar Remington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He dresses in black turtlenecks beneath a tan coat with blue slacks. He has wavy golden hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He struck the Bellfounder job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Nature, Job. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Wymar Remington, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 10 (+0)6 (-2)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gomory Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a white scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Carpenter.

Motivation: Expand his business; and sabotage a competitor

Flaws: Antagonistic, Ugly. Bonds: Military, Job. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Gomory Kendall, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)12 (+1) 8 (-1)17 (+3)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His hair is short and chestnut. His eyes are likewise gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: Diggory was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a detective and was forced into it by his family

Ideals: Joker, Gifted. Bonds: Rich, Family, Immigrant. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Diggory Beverly, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 20000 cp.


Social Check DCs


Heward Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His black hair is cut short. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Heward Thackeray, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp.


Social Check DCs

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