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NPC Generator

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Advanced [show]


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears skinny pants and wears a blue and black robe with the hood down. He sports a long golden beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of dire rats once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Disease, Greedy. Bonds: Enemies, Mentor, Rich. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Alex Yorke, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Body Guard, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Charles Clifford, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His head has been shaved. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the west. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to unite with his brother

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Thomas Davenport, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)6 (-2) 17 (+3)12 (+1)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a brown broad hat and brown clothes. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Don Gracey, Male Human Aristocrat 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 9 (-1)16 (+3)
Skills Intimidation +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 900 gp. Violet garnet (900 gp). Moss agate (10 gp).


Social Check DCs


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a fancy blue suit. His clothes are grease stained in places. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Ploughman, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Job, Nature. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Geoffrey Morley, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1000 sp.


Social Check DCs

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