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NPC Generator

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Advanced [show]


Adam Garrick, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear black clothing when he does not wear armor. With bright auburn hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a Soapmaker soon after.

Motivation: Wants to raise his children well; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Pacifist, Gifted. Bonds: Job, Adventurer, Family. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Adam Garrick, Male Human Bard 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 10 (+0)15 (+2)
Skills Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Hematite (13 gp). Black star sapphire (500 gp). Alexandrite (800 gp). Violet garnet (800 gp). Red garnet (50 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Redfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, In love. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Redfield, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 14 (+2)5 (-3)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 900 sp.


Social Check DCs


Wymar Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His black hair is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the east. He also is a firm believer in the manly ideal.

History: Born in the east his family was never financially stable. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Wymar's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Pacifist. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Wymar Harlow, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of death around his neck, and a club on his belt. He has wavy chestnut hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Theobald Alston, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 1 Half-Plate.


Social Check DCs


Randal Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Extrovert. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Randal Marley, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp.


Social Check DCs

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