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Advanced [show]


Bernard Clare, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His gray eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the south, but his parents moved at a very young age to the west. Bernard was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Carpenter. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Terse. Bonds: Poor, Family, Immigrant. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Bernard Clare, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 8 (-1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white hair in a pixie cut. He has a dull look in his green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Rich. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Patrick Barclay, Male Human Cleric 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 70 pp.


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He is a Hag in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Optimist. Bonds: Rich, Immigrant, Family, Adventurer. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Dalton, Male Human Monk 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 7
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2

Possessions: 90 pp. Lapis lazuli (16 gp). Carnelian (60 gp).


Social Check DCs


Thomas Kimberly, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His eyes are green.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: Expand his business; and to be a bookbinder again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Thomas Kimberly, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Merton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He wears his hair in dreadlocks. His eyes are a pleasant brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: When he was but 8 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Immigrant, Job. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Chad Merton, Male Human Rogue 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 7 (-2)18 (+4)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Infernal, Abyssal, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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