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NPC Generator

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Advanced [show]


Arnold Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His hair is short and chestnut. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Soapmaker. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Joker, Entrepeneur. Bonds: Guardian, Nature, Job. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Arnold Cumberbatch, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)5 (-3) 15 (+2)15 (+2)
Skills Acrobatics +3, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. An abacus with copper, silver and gold markers (60 gp). Silver comb with moonstones (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Garfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears just a blue suit. His whole body is exceptionally muscular. His chestnut hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Bricklayer, but he got bored and became a Locksmith. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job; and to be a bricklayer again

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Job, Guardian. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Patrick Garfield, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (1200 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Gunter York, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter York, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Odo Rodney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. He has moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Odo Rodney, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 6 (-2)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 8
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. Blue quartz (9 gp). Obsidian (9 gp).


Social Check DCs


Peter Washington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stableman mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Peter Washington, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)8 (-1) 8 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Thunderstones. 4 Smokesticks.


Social Check DCs

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