Lance Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.
History: A powerful slaver made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the south
Ideals: Entrepeneur, Joker. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 41000 sp.
Justin Wesley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He wears a colorful flower in his brown hair. His fierce gray eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Justin was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Debt. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 5000 sp. 1 Minor magic item.
Gunter Clive, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He has the majority of his body covered in plate. He has a hunchback. His silver hair is cut short. His eyes are blue and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Antagonistic, Racist. Bonds: Religious. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 pp. Silver chalice with lapis lazuli gems (80 gp). Gold dragon comb with red garnet eye (500 gp).
Godfrey Marlowe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a violet vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his black hair well, parting it to the right. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Zircon (60 gp). Hematite (10 gp).
Heward Coombs, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is smooth and relatively long. This gray eyed westerner is not easily forgotten.
Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.
History: A powerful brothel owner made him what he is. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC; and wants a kiss
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!