Adelard Compton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has styled his red hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Religious, Poor. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 19 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Sylvan, Goblin, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp.
Henry Conway, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long golden hair reaches down to his waist. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Poor. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Hubert Cornish, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is wearing a long, brown cloak. He has a hunchback. He has white hair. His fierce green eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.
History: He got into the Crown-heir business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Crown-heir soon after.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Guardian, Military, Job. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp. Blue sapphire (1500 gp). Black opal (1500 gp). Tiger eye turquoise (11 gp).
Odo Reid, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears brown trousers with black and green striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His brown unseeing eyes seem to look past you.
Personality: This man loves music and to teach people music more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Sardonyx (60 gp). 1 Half-Plate. 1 Masterwork Light wooden shield.
Wymar Tinley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with writing.
History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Impeccable, Athletic. Bonds: Rich, Job, Military. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.
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