Guy Budd, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He keeps his brown hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments
History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Gifted, Logical. Bonds: Attractive, Poor. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 pp. 1 Masterwork Common Melee.
Raymond Fidget, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Scribe. He wears a Stetson hat to cover his moderate length white hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 4 years old his parents immigrated from the east. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 500 sp.
Everard Winchester, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears green trousers with white and tan striped suspenders. He wears various colorful collared shirts. His brown hair, when down, is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Persistence. Flaws: Hedonist. Bonds: Immigrant, Adventurer. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 3 (-4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10000 cp. Eyepatch with mock eye of sapphire and moonstone (1200 gp).
Bertram Clapham, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is cut short. He has several tiny emerald earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Doctor in town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Doctor for hire.
Motivation: Money/treasure.
Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. White pearl (80 gp). Golden yellow topaz (300 gp). Bloodstone (40 gp). 1 Minor magic item.
Conrad Redfield, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a falchion. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the east. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Laborer, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: He wants revenge against goblins; and revenge
Ideals: Pacifist, Gifted. Flaws: Forgetful. Bonds: Poor, Enemies. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 22000 sp. Aquamarine (200 gp). Deep blue spinel (200 gp). Aquamarine (200 gp).
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