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NPC Generator

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Advanced [show]


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and curly. His eyes are a pleasant hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gunter was born with his mother's beautiful face. A freak accident while working with his Apothecary mother left him crippled. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Gunter Tyndall, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2 Thunderstones. 1 Holy water.


Social Check DCs


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a wizard, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and to unite with his sister

Flaws: Insane, Fearful, PTSD. Bonds: Family, Mentor. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Norman Kent, Male Human Fighter 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Cason, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Soapmaker.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Passionate, Persistence. Bonds: Rich, Military, Job, Enemies. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Trey Cason, Male Human Barbarian 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 88 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 90000 cp.


Social Check DCs


Ralf Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his tan robe and has his kukri always slung over his shoulder. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his father.

History: He is a Slaad in disguise. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Entrepeneur, Logical. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Ralf Yeardley, Male Human Monk 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Deception +7, History +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Glassblower. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school to support his sick father, and resented it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Miles Graeme, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 10 pp. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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