Guy Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is smooth and relatively long. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of eastern immigrants he idolized his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: To unite with his sister; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Giant, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Malachite (11 gp). Golden yellow topaz (900 gp). Hematite (11 gp).
Lewis Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a pastel vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: Gifted from a young age, Lewis studied abroad. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (600 gp).
Norman Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Miles Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and sports empty pouches on his belt. His black hair is still thick. His gray eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Insane. Bonds: Religious, Immigrant, Family. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item.
Hugh Shirley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a black wide-brimmed hat and black clothes. His left hand appears badly burned and disfigured. With bright auburn hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Mayor in town.
History: He was raised in a forest tribe. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He has drifted from career to career and currently works as a Mayor.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Passionate, Gifted. Bonds: Attractive, Job, Nature. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!