Lance Merton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man is wearing colorful clothing, dressed as a Mortician. His chestnut hair is lengthy. His eyes are brown and he is always smoking a pipe.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Lance was born in the east. At a young age he loved to build and create. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lance's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Persistence, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (50 gp). A delicate silver chain set with a tourmaline (40 gp).
Roger Bristol, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has moderate length blonde hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Greedy, Disease. Bonds: Immigrant, Enemies. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 1200 gp. Peridot (30 gp). Malachite (9 gp).
Miles Clapham, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He carries a battered pickaxe and tarnished morningstar as well. His hair is chestnut and curly. He has a dull look in his brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was always a brilliant, if unscrupulous mind. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Fighting, Artistic, Logical. Flaws: Insane. Bonds: Guardian, Family. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp.
Wymar Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Selfish. Bonds: Religious. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1100 gp. Star rose quartz (40 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Stafford, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. His eyes, though not visible through his cowl, are hazel.
Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.
History: He got into the Map Maker business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Addict, Shy, Racist. Bonds: Job, Family. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2600 sp. Red spinel (70 gp). Blue quartz (11 gp).
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