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NPC Generator

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Advanced [show]


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered falchion and tarnished kukri as well. His hair is short and white. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Drogo Skelton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown cloak. His white hair is thinning but still full. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Server

Voice: American accent

Attributes [hide]

Gunter Eastaughffe, Male Human Expert 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man likes to wear grey tank tops with yellow pants. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Entrepeneur. Flaws: Fearful. Bonds: Guardian, Immigrant. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Acton, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gerald Southey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green armored body suit, with a simple blue line shooting up and back down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Gerald Southey, Male Human Adept 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp.


Social Check DCs


Ernest Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His silver hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: Ernest was born in the west. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent mother.

Ideals: Logical, Persistence. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Lancaster, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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