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Advanced [show]


Simon Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He got into the Animal Trainer business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Pacifist, Fighting. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Simon Merton, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in white turtlenecks beneath a grey coat with black slacks. He wears his silver hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Chromatic Dragon in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better village for his children.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Flaws: Impulsive, Insane. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Lance Coombs, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)5 (-3) 16 (+3)11 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 20 pp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Aldous Dryden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with violet and green striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His blue eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Aldous Dryden, Male Human Rogue 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)18 (+4)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Roger Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He sports a long white beard, and similarly colored long hair. His eyes are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Sage in town.

History: Born to a Painter, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Attractive, Job, Poor, Military. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Southey, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Black pearl (1600 gp). Pink pearl (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with painting.

History: Percival hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and many goblins want him driven away

Ideals: Athletic, Joker, Artistic. Bonds: Rich, Enemies. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Percival Camden, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2

Possessions: 400 gp. 2 Antitoxin.


Social Check DCs

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