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NPC Generator

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Advanced [show]


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright red suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair is long and white with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His eyes are brown and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast island. He was an apprentice working in his father's forge. He struck the Body Guard job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Slave, Nature, Job. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Lance Barlow, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


John Shelby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Priest, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

John Shelby, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 400 gp.


Social Check DCs


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He sports blue clothing, slightly heavier than average wear. His long silver hair is drawn into a two foot long braid. His eyes are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Insomniac, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Dalton, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Byron, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black cloak and cross-gartered brown stockings. His golden hair is lengthy. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Bather, Drogo learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Job, Slave. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Drogo Byron, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 800 gp. Red spinel (40 gp).


Social Check DCs


Gilbert Davenport, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Mercenary, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: To settle down with his crush; and sabotage a competitor

Ideals: Optimist. Flaws: Mundane. Bonds: Immigrant, Religious, Job, Has a crush. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Gilbert Davenport, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Aquan, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs

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