Chad Gyula, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a axe. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Chad hails from a village terrorized by goblins. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Chad's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Mundane, Impulsive, Antagonistic. Bonds: Rich, Enemies. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Old masterpiece painting (600 gp).
Drogo Quinton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is white and very short. His green eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Drogo hails from a village terrorized by illithids. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.
Motivation: To share knowledge with the world; and he's attracted to the pc
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Enemies, Has a crush. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Average lock.
Ernest Stafford, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.
History: Ernest was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Selfish. Bonds: Attractive. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 13 (+1) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 7000 cp. 1 Minor magic item.
Gunter Presley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely tan suit with white socks and a vest with buckled shoes. His blonde hair is braided into rings. He has several tiny amber earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered
History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he has money and likes to spend it
Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 7000 sp. Aquamarine (300 gp). Violet garnet (300 gp). 1 Minor magic item.
Ralf Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His blonde hair is unkempt and raggedy. His eyes are amber and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Carter, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Religious. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 5 (-3) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Holy water. 3 Acid flasks. 3 Tanglefoot bags. 4 Antitoxin.
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