Richard Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time, and he perpetually has his glaive ready. His hair is silver and curly. His skin is flawless and his green eyes scan people very quickly.
Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He takes great joy in being the best Bookbinder in town.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Bookbinder and found it very stressful. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and to be a armorer again
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Bookbinder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Alexandrite (1500 gp). Peridot (30 gp). Emerald (500 gp). Hematite (15 gp).
Balimaar Yorke, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His red hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Logical, Athletic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Roger Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man dresses in pastel turtlenecks beneath a tan coat with black slacks. He has a penchant for wearing a ring with an oversized amber on his right hand. He has done his best to style his blonde hair to look like a famous performer. His eyes are brown and beady.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: Roger was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 5 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Gomory Bentham, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. He wears a feathered hat to hide his balding. His thin eyebrows rest above his beady amber eyes.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 4000 cp. 1 Minor magic item.
Gomory Dudley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His auburn hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the east. Like his father and his sister before him, after school he went straight into learning to become a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: Further expansion of business.
Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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