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Advanced [show]


Don Blakely, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is dressed in a clean pastel cloak covering his clean studded leather. His skin is also unnaturally pale. He has a long red beard with little hanging trinkets. He has blue eyes.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: He is greedy.

Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Blakely, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 7 (-2)13 (+1)
Skills Perception +0, Religion +5
Senses Passive Perception 15
Languages Common, Aquan, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is golden. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Weaver, who enjoyed hunting, Bertram was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Map Maker.

Motivation: To be a Weaver again.

Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Nature. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Windsor, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his bow. His golden hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Blythe, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in a clean black cloak covering his clean studded leather. His blonde hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Mundane. Bonds: Slave. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Richard Livingstone, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large violet jacket. His tied-back hair is silver. His eyes, though not visible through his cowl, are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Immigrant, Adventurer, Military, Guardian. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Hayley, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 4 (-3)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 60 pp.


Social Check DCs

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