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NPC Generator

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Advanced [show]


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Italian accent

Attributes [hide]

Justin Beckwith, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 15 (+2)6 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Aquamarine (900 gp).


Social Check DCs


Rolf Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is physically well-built. His auburn hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Persistence. Flaws: Addict, Shy, Insane. Bonds: Immigrant. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Rolf Fawcett, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Violet garnet (1200 gp).


Social Check DCs


Alex Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Alex was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Extrovert. Flaws: Fearful. Bonds: Family, Mentor. Occupation: Mason

Voice: German accent

Attributes [hide]

Alex Hallewell, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 500 gp. Amethyst (110 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He has done his best to style his blonde hair to look like a famous performer. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerald hails from a village terrorized by dire rats. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Impulsive. Bonds: Attractive, Enemies, Debt. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Gerald Easton, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +1, History +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 30 pp. Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear red clothing when he does not wear armor. His golden hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Beggar, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Job, Family, Poor, Religious. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Gracey, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 40 pp.


Social Check DCs

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