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Advanced [show]


Tim Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His white hair is smooth and relatively long. His gray eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Dyer mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Shelley, Male Human Ranger 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


John Skelton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left leg appears badly burned and disfigured. He keeps his black hair in a flapper bob. His gray eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Bonds: Poor, Family, Religious, Slave. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

John Skelton, Male Human Aristocrat 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. Rose (70 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is knotted and matted. His eyes, though not visible through his cowl, are blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a desert tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature, Religious. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Hadleigh, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He has a small bristly mustache and wavy red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 5 years old his parents immigrated from the south. He was taken from his home at a very young age. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out

Flaws: Sensitive. Bonds: Attractive, Slave, Immigrant. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Adelard Mitchell, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Alexandrite (300 gp). Red spinel (90 gp). Sardonyx (40 gp). Fiery yellow corundum (1200 gp). 1 Healer’s kit. 1 Disguise kit. 1 Silk rope. 1 Average lock.


Social Check DCs


Rolf Oakley, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his violet robe. He has moderate length black hair. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: Rolf was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Rolf Oakley, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 7 (-2)9 (-1)
Skills Animal Handling +1, History +6
Senses Passive Perception 8
Languages Common, Infernal, Ignan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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