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NPC Generator

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Advanced [show]


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His hair is brown and very short. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gerald was born the youngest of three triplets. Gerald was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Fisher. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Fisher

Voice: German accent

Attributes [hide]

Gerald Lincoln, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Webley, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears green cloth garments or leather armor. His clothes are grease stained in places. His hair, while still mostly auburn, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Extrovert. Bonds: Poor, Immigrant, Adventurer, Slave. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Don Webley, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Tatum, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue cloak and cross-gartered violet stockings. He is tall, broad shouldered and powerfully built. His white hair has been sun bleached extensively. His gray eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: The child of a Apothecary, who enjoyed hunting, Reynard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reynard took refuge in the large cave and found the beat up greatsword and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's in love

Ideals: Joker, Artistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Reynard Tatum, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. White pearl (110 gp).


Social Check DCs


Reynard Moreno, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Reynard Moreno, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 10 pp. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Alex Hailey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His blonde hair is matted, messy, and big. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the east to a Assassin, Alex learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Hailey, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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