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NPC Generator

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Advanced [show]


Alexandre Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his golden hair in a pixie cut. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Alexandre studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Slave. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Alexandre Myerscough, Male Human Aristocrat 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 sp.


Social Check DCs


Richard Upton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears black painted combat armor at almost all times, marred by sweets. He has styled his red hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: To prove his worth to the world.

Flaws: Ugly, Insane, Impulsive. Bonds: Job. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Richard Upton, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He dresses in brown turtlenecks beneath a pastel coat with green slacks. His golden hair is matted, messy, and big. He has a tattooed face.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born into a rich family. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Randal Hastings, Male Human Expert 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 17 (+3)8 (-1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Red spinel (120 gp). Coral (120 gp). Deep green spinel (120 gp). White opal (1500 gp).


Social Check DCs


Kody Rodney, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a yellow coat with black slacks. His white hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Rodney, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Alexandrite (1500 gp). Blue quartz (13 gp). Chrysoberyl (80 gp).


Social Check DCs


Shane Cornish, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His auburn hair is still thick. He has several tiny jet earrings on each ear.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Adventurer, Attractive, Rich. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Shane Cornish, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)16 (+3) 9 (-1)7 (-2)
Skills Nature +6, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Amethyst (60 gp). Blue quartz (6 gp). Rich purple corundum (1200 gp).


Social Check DCs

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