Robert Wilberforce, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright tan suits and hats. His hair is short and chestnut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Detective business at a young age. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Robert began to lead the lost caravan. He has achieved small success as a Detective.
Motivation: Expand his business; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 5 (-3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Adam Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized ruby on his left hand. His long auburn hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Adam was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to unite with his brother
Flaws: Ugly. Bonds: Rich, Family, Job, Military. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 6 (-2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
Possessions: 1100 gp. Chalcedony (30 gp). Deep green spinel (140 gp).
Conrad Wesley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his longsword always slung over his shoulder. He carries with him a set of longswords on his belt, each one with a emerald on the hilt. His blonde hair is singed and shortened. He has a tattooed face.
Personality: Calm and collected, he is a well trained Spy. He is harsh and unforgiving.
History: His father raised him in a mountain cabin. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Conrad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Gomory Prescott, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with top hat. His top hat is riddled with cuts and holes. He has gleaming, smiling gray eyes.
Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed, Addict, Disease. Bonds: Job. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Shane Anderton, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man is dressed in earthy colors with a green and red handkerchief worn on his left side. His white hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.
History: Shane was raised in a hard working conservative environment. He was taken from his home at a very young age. He has achieved small success as a Bounty Hunter.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic, Joker, Persistence. Flaws: Ugly. Bonds: Job, Slave. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
