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NPC Generator

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Advanced [show]


Kody Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Harlow, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 10
Languages Common, Draconic, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He has moderate length auburn hair. He has several tiny aquamarine earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Harlow, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 7 (-2)17 (+3)
Skills Insight +0, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Clive, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a red wide-brimmed hat and red clothes. He has a hunchback. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Opinionated, Artistic. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Shane Clive, Male Human Bard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)7 (-2) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. A silver and pearl hairclip (80 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Godfrey Bradford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. His black hair is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Religious, Military. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Godfrey Bradford, Male Human Commoner 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. When Cory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Mortician like his mother before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Nature, Military. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Cory Birkenhead, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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