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Advanced [show]


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars, and his gloved hand is found clutching a spear. His brown hair is cut short with large spiked bangs in the front. His eyes are green and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thomas hails from a village terrorized by goblins. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Many goblins want him driven away; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Enemies, Adventurer. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Thomas Clifford, Male Human Warlock 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 800 gp.


Social Check DCs


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and prefers to wear flannel. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Opinionated, Gifted, Impeccable. Bonds: Job, Adventurer. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Ernest Compton, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Heward Kitchur, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is typically in his Junk Dealer uniform. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: Heward hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Insane. Bonds: Job, Attractive, Enemies. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Heward Kitchur, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)8 (-1) 10 (+0)12 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Brown-green garnet (40 gp). Violet garnet (1300 gp). Moss agate (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Charlton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Roland Charlton, Male Human Monk 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 15 (+2)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Infernal, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Wentworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing a long, grey cloak. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He worked as a nervous Doctor and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Blacksmith again; and to reunite with his old friends

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Adelard Wentworth, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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