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NPC Generator

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Advanced [show]


Trym Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with violet stripes complete with hood. His silver hair is long and unkept. His thin eyebrows rest above his beady brown eyes.

Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Justice, Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Trym Anderton, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Solomon Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Solomon Yardley, Male Human Barbarian 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 42 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +5

Possessions: 400 gp. Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His brown hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Body Guard, Ernest learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Family. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Ernest Gladstone, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 9 (-1)5 (-3)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5

Possessions: 1000 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop hair cut. He has gleaming, smiling violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: Anthony was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and expand his business

Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Abram, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)15 (+2) 8 (-1)10 (+0)
Skills Acrobatics -1, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +4

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Hubert Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears baggy black pantaloons and a brown scarf, and his gloved hand is found clutching a longsword. His blonde hair has been sun bleached extensively. He has a dull look in his blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He has a crush on the local Shipwright; and to settle down with his crush

Flaws: Antagonistic. Bonds: Mentor, Attractive, Has a crush. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Graeme, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)9 (-1) 5 (-3)12 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30 pp. 1 Everburning torch. 1 Antitoxin. 1 Everburning torch. 1 Antitoxin.


Social Check DCs

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