Conrad Milton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His blonde hair has been sun bleached extensively. This green eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: Conrad hails from a village terrorized by goblins. Conrad was born on a far northern island where he grew up under the tutelage of his father, an expert Dilettante. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and many goblins want him driven away
Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 80 pp. Alexandrite (900 gp). White opal (700 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.
Robert Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long brown hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of western immigrants he idolized his father. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Robert's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 600 gp. A necklace of small pink pearls (1000 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (1000 gp).
Lance Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He wears his auburn hair down. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Henry Clayden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple black robe with grey stripes complete with hood. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants nothing more than to rejoin the army; and he's in love
Ideals: Joker. Flaws: PTSD. Bonds: Has a crush, Military. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. Red-brown spinel (90 gp).
Odo Chatham, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Sage business at a young age. There was a wharf not far from home where he often wandered off to fish. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Insomniac, Ugly. Bonds: Job, Nature. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 50 pp. Golden yellow topaz (1100 gp). Lapis lazuli (5 gp). Zircon (80 gp). Black pearl (1100 gp). Smoky quartz (80 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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