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Advanced [show]


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a long blonde beard with little hanging trinkets. His eyes are hazel and beady.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Trey Garrick, Male Human Barbarian 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Balimaar Lester, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he very much looks the part of a Armorer. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Armorer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He then took over the family business and is one of the better Armorer for hire.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Flaws: Insomniac, Shy. Bonds: Job, In love, Religious. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Balimaar Lester, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp.


Social Check DCs


Diggory Ainsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries a battered longbow and tarnished shield as well. His brown hair is singed and shortened. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Diggory Ainsley, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is golden and curly. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 15 years.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Flaws: Shy, Insane. Bonds: Family, Rich, Job. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Balimaar Wilberforce, Male Human Commoner 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 7 (-2)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 8
Languages Common, Infernal, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Don will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Don Blackwood, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)14 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 26000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs

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