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NPC Generator

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Advanced [show]


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His Stetson hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His arcane abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, In love, Family. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Trey Marley, Male Human Aristocrat 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Frederick Tyndall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears a colorful flower in his golden hair. He has gleaming, smiling amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Frederick Tyndall, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ernest Marlowe, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Marlowe, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Kody Stansfield, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Miner soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Kody Stansfield, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)17 (+3) 9 (-1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Rolf Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: He got into the Servant business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Rolf Barclay, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Bloodstone (30 gp).


Social Check DCs

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