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Advanced [show]


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Everard Shirley, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Black pearl (900 gp). Malachite (9 gp). Fiery yellow corundum (800 gp). 1 Banded mail. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Kody Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a green coat with yellow slacks. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Servant, Kody learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Optimist, Artistic. Bonds: Job, Immigrant, Family. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Ainsworth, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his brown hair well, parting it to the right. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Aldous Law, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Sherwood, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he prefers to wear flannel. His long blonde hair reaches down to his waist. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Anthony Sherwood, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 800 sp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Marshal. His golden hair is heavily combed to the left. His blue eyes peer out from beneath his top yellow hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: Born to a Slave Trader, his father struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Pacifist. Flaws: Insane, Ugly. Bonds: Poor, Family. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Ainsworth, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Red spinel (80 gp). Rhodochrosite (9 gp).


Social Check DCs

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