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NPC Generator

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Advanced [show]


Percival Compton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has a hunchback. His hair is silver and very short. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: Percival was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Percival Compton, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. He is portly but not overly obese. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Gardener again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Trey Blythe, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a white suit, violet shirt, and blue tie. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Roger hails from a village terrorized by dire rats. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a deep hatred of dire rats

Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Roger Chatham, Male Human Wizard 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 200 gp.


Social Check DCs


Cory Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears tattered old clothes. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. Cory was born on a far western desert where he grew up under the tutelage of his father, an expert Crown-heir. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Has a crush, Immigrant. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Cory Wesley, Male Human Barbarian 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aldous Fawcett, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with small hat. He has a long white beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Fawcett, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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