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NPC Generator

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Advanced [show]


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He has a penchant for wearing a ring with an oversized amber on his right hand. His golden hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Rich, Family. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Brady, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Backpack. 1 Healer’s kit.


Social Check DCs


Simon Hadley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has worked as a Apothecary like his father before him.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Job, Has a crush. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Simon Hadley, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills History +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Elton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Joker, Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Anthony Elton, Male Human Commoner 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 12 (+1)7 (-2)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His white hair is drawn into a tight pony tail with a cross scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adam took refuge in the old dungeon and found the beat up rapier and armor he uses now. He now mingles about in high society.

Motivation: He wants to get laid.

Ideals: Joker, Gifted. Bonds: Rich, Has a crush, Nature. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Adam Graham, Male Human Monk 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 5 (-3)16 (+3)
Skills Intimidation +6, Perception +0
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 800 gp. Eye agate (7 gp). Carnelian (40 gp). Alexandrite (800 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Chad Lindsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's in love

Flaws: Addict, Greedy. Bonds: Rich, Attractive, Immigrant, Has a crush. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Lindsay, Male Human Druid 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. White pearl (80 gp). 1 Full Plate. 1 Half-Plate. 1 Banded mail. 1 Full Plate.


Social Check DCs

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