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NPC Generator

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Advanced [show]


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple red robe with tan stripes complete with hood. His black hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He has drifted from career to career and currently works as a Jeweler.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Godfrey Bentham, Male Human Monk 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)18 (+4)
Skills Insight +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp. Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs


Dustin Perry, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Dustin Perry, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 15 (+2)5 (-3)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roland Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue tunic with brown highlights, and long grey pants that bunch up around his shoes. His auburn hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: Roland hails from a village terrorized by orcs. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and someone believes him a fraud

Flaws: Hedonist. Bonds: Attractive, Military, Enemies, Guardian, Job. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roland Vance, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)16 (+3) 14 (+2)10 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Aldous Harlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His brown hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business.

Flaws: Addict, Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Aldous Harlow, Male Human Ranger 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)13 (+1) 8 (-1)18 (+4)
Skills Athletics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Star rose quartz (40 gp). Hematite (14 gp). Moonstone (40 gp).


Social Check DCs


Manfred Norton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has a white handlebar mustache and slicked back white hair. His green eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and his religion dominates his actions

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Has a crush, Religious. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Norton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp.


Social Check DCs

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