Richard Royal, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His hair is auburn and curly. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.
History: Richard was raised in a hard working conservative environment. A gifted student he started as a Map Maker, but he got bored and became a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Joker, Professionalism. Bonds: Attractive, Immigrant, Job. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +7
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (140 gp).
Heward Morley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a tan and red handkerchief worn on his left side. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His thin eyebrows rest above his beady green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Mortician, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Passionate, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 6000 sp.
Trey Darby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. He wears a feathered hat to cover his moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Emotional, Forgetful. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 3000 cp.
Hugh Walcott, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his brown eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Racist. Bonds: Immigrant, Attractive, Religious. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1100 gp. Azurite (13 gp).
Jocelyn Bentham, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Jocelyn was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a stableman again
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
