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NPC Generator

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Advanced [show]


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a white suit, black shirt, and tan tie. He has moderate length white hair. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east, but his parents moved at a very young age to the north. In his 18th year, his parents were killed by a illithids raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against illithids; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Enemies, Adventurer. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Hayley, Male Human Druid 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Heward Cason, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and blue tie. His black hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Stylist in town.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Poor. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Heward Cason, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 3000 cp. Red garnet (140 gp).


Social Check DCs


Tim Ainsley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Adventurer.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Enemies. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Ainsley, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills History +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is lengthy. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Bellfounder again.

Ideals: Athletic, Optimist. Bonds: Job, Nature, Adventurer. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Law, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 30 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Brass mug with jade inlays (200 gp). 1 Buckler. 1 Chain shirt.


Social Check DCs


Odo Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the right. His gray eyes peer out from beneath his top blue hat.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Odo Webley, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Simple lock. 1 Good lock.


Social Check DCs

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